Update (10.0.0)

New Co-op Dungeon Mode

We just released a new Co-op Dungeon gameplay mode that combines Dungeon Crawler gamplay with a Rouge-like power up system. To start off this release we will be doing an initial Event Dungeon along with play-together events on Discord!

  • Event Dungeon will last from August 1st to August 14th

  • Play the dungeon at least twice a day to collect 30 Gems from the daily quest

  • Devs will be playing together with players on Discord voice channel and giving away FREE GEM RAFFLES as we collect your feedback on this new mode

Major UI Improvements

We consolidated feedback from since the game has been release and made an overhaul on the game’s overall UI and user experience setup.

New Home Page

We consolidated the most often used features and set them into this new home page

  • All trade shops are immediately accessible

  • Hatchery, Shop and Tribe Network page are also located here

  • The new Dungeons mode will be accessible from here once the content will be released

  • A convenient side panel for player’s daily and milestone missions

  • Players can easily tell when they have enough for a 10 pull or if there is Trade Tasks to be collected

Streamer Discovery Improvements

We want to improve the community building in the game and allow players to discover new streamers as well as giving streamers to be discovered by new players. This will be important especially as the game starts being promoted on channels outside of Twitch or existing streamer communities.

  • Tribe Network page has been redone to give more relevant info on each tribe. Will clearly display who has streamer hatching turned on and which streamer is currently streaming under SWT category

  • Also displays info such as current streamer hatches in queue or the most recent coop battles that was hosted to quickly show a player each tribe’s recent activity

  • Streamers who have streamer hatching turned on and/or streaming under the SWT category will have their profile picture be turned into a button that will open their stream right inside the game

  • When players click on a streamer hatching button of a streamer that is offline a suggestion panel will pop up to show other streamers who do have streamer hatching turn on

Balance Changes

Our plan is to raise up the usefulness of all non-5 star companions and replace the Flight, Stealth, and Affinity mechanic into faction-based buffs that provide different benefits depending on each companion instead of a set effect. They will eventually be renamed (tentative) to Flight, Mutation, and Affinity.

The following 10 companions is a start of our balancing changes with many more companions to be buff or changed to come in subsequent updates.

Progression Changes

  • The Nectar cost of levelling up a companion has changed significantly to allow for much faster level up at the earlier stages especially from levels 1-120 and slow down significantly from 260-300

  • Nectar income from Nectar Trials and Nectar Tradeshop has changed significantly

  • The overall result should allow players, without purchasing any nectar packs or spending gems/coins on nectar level up their first companion to max within 70-80 days depending on dailies

  • Once players have reached max level in Nectar Tradeshop and Nectar Trials then it will take around 21 days to max out each companion to level 300 but only 3 days to get them to level 120


  • All three Tradeshops now take three individual resource to level up instead of just bricks

    • Brick & Plank for the Cogs Factory

    • Gold Ore for the Coin Smithy

    • Essence for the Nectar Purifier

  • Tradeshop resources can now be mainly obtained from Tribe Pass rewards

  • All Tradeshop now have increased to 13 levels to give more resources for end game players


  • First Timer stage has been added to Milestones to give beginner players more guidance

  • A lot more missions and rewards have been added to the rest of the Milestone stages from Beginner to Grandmaster

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Update (10.1.0)

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Patch Notes (9.2.0)